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(16/02-99)
This a demo2 analog, recorded with Qboost3
This demo was made to show the performance of Qboost3.
Try typing "r_speeds 1" in the console while playing
qb3demo2 and compare with the original demo2.
(Timedemos doesn't reveal the truth, because the speedup
is restricted to where it's needed most: cobat situations.)
The Quakeboost packages are aimed at reducing the
CPU workload during combat, since framerate in quake
often drops by 50% in these situations.
My patches minimizes this slowdown considerably in singleplayer,
as well as in deathmatch games.
Throw the qb3demo2.dem file in Quake/ID1, and enjoy.
Christian Michael (Author)
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Contents of game/data/Qb3demo2.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 60705 141269 43.0% -lh5- f264 Feb 16 1999 qb3demo2.dem
[generic] 478 808 59.2% -lh5- 890d Mar 4 1999 Qb3demo2.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 2 files 61183 142077 43.1% Mar 5 1999
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