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pix/anim/skulldust.mpg |
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No screenshot available
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The objects were manipulated using the unregistered version of DUST, then
loaded into Imagine for the morph. 104 frames. Can't wait to get my
registered version. so I can do true surface morphing of unlike objects.
This graphic is copyright 1995 by J. M. McCool.
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Contents of pix/anim/skulldust.mpg
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