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This is a short bones demo animation of a golden hand on a checkered ground against
a sky background clenching into a fist. It is in quarter-screen (160x100) HAM
and about 280K so any configuration should be able to run it. I put this together
primarily to get more familiar with bones and try out a couple of textures.
I took the hand.bone demo object from Imagine 3.0 and added a thumb along
with the new Metals texture, using gold. I found out why Impulse didn't
include a thumb with their demo object. Moving and rotating axes that are
not in the normal plane, and trying to get the motion to appear as it should,
is a little (a lot!) difficult. If you have any questions or comments, drop
me a line.
Ted Stethem
teds@ms70.nuwes.sea06.navy.mil
5/20/94
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Contents of pix/anim/GoldFist.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 218692 287710 76.0% -lh5- ebc1 May 20 1994 GoldenFist.anim
[generic] 544 1011 53.8% -lh5- 2155 May 20 1994 GoldenFist.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 2 files 219236 288721 75.9% May 21 1994
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